Technical Art
Technical Art
While working as an Environmental Artist, there was a need for VFXs and Shaders to give our game and combat more depth to them. I made and customized various particles and shaders through Unity’s VFX and Shader Graph.
While working as an Environmental Artist, there was a need for VFXs and Shaders to give our game and combat more depth to them. I made and customized various particles and shaders through Unity’s VFX and Shader Graph.